Catspaws ]
Cloak of Feathers ]
Cloak of Hastur ]
Coffer of Mending ]
Egg Shell of Petrifaction ]
Falcon Cloak ]
Gloves of Wound Transfer ]
Lucky Underwear ]
Mantle of Rage ]
Medallion of Soul Containment ]
Mirror of Scrying ]
Never Empty Canteen ]
Pebble of Doom ]
Pouch of the Silk Worm ]
Spade of Digging ]
Suelouis Robe of Magical Enhancement ]
Twin Journals ]
Xions Color-gloves ]


Item Name: Catspaws
Item Power: Medium

Original Creator: Stephen Kenson
Item Description: These low boots are made of soft, supple leather, usually gray or tawny colored. While worn they grant their wearer a +10 circumstance bonus to any attempt to Move Silently. Additionally, it acts exactly like a feather fall spell activated immediately if the wearer falls more than 3 feet.

Weight: 1lb
Caster Level: 5th

Prerequisites: Enchant Wondrous Item, Cat's Grace, Feather Fall.

Market Value: 6,200gp


Item Name: Cloak of Feathers
Submitted By: COPYRIGHT 2001 Micah J. Higgins
Item Power: Medium

Original Creator: Silas "The Sparrow" Silas
Original Purpose: Silas was a wizard of many talents who served the mighty king Brutis Irlingstone, lord of a great city. He was sent on many spying assignments that required him to have a disguise and a quick mode of escape, this took up much of his memory for spells that he better use to spy with, so the ever crafty wizard made himself a cloak that would allow him to be disguised and have a mode of escape. The cloak would allow him to polymorph into a sparrow for disguise and it would also allow him to fly so he could quickly escape, but for tricky situations where flaming chimneys might be an avenue of escape, he imbued it with fire resistance. The design became popular to with some of his fellow wizards who quickly made many of their own, usually with different types of birds in mind falcons, owls, hawks, etc.

Item Description: These cloaks are made of fine cloth with many bird feathers attached to it (the feathers are from the same type of bird). These cloaks allow the user to polymorph into the bird that the feathers of the cloak represent twice per day up to 7 hours each time. The transformation and effects of this spell are the same as the spell polymorph self except that the user is limited to the single form of the bird in which his/her cloak represents. The cloak also provides resistance to fire as per the spell resist elements, absorbing 12 points of fire damage every round.

Weight: 1lb
Caster Level: 7th

Prerequisites: Craft Wondrous Item, polymorph self, resist elements.

Cost to Create:
Market Value: 25,000gp


Item Name: Cloak of Hastur
Submitted By: COPYRIGHT 2001 Stefan J. Simons
Item Power: Medium

Original Creator: Hastur
Original Purpose: Because Hastur is Crazy and so are his priests

Item Description: Hastur was a mad elder god, banished to the stars for his evil ways, and then forgotten, his domains were Trickery, Magic & Luck. The cloaks are black with small ‘black holes’ magically embroidered upon the entire surface. The effect of this is absolute darkness with range being a mere ¼ inch from the cloaks surface.
The cloaks most obvious power is that it will confer a +15 circumstance bonus to the Hide skill, however that is not it’s only function. The first time, in each combat sequence, that the wearer is attacked the cloak will draw upon Hastur’s maddened power. The immediate effect is the wearer being touched by random action (DC16) and attacker being subject to cause fear. (DC16) Any reference to self in the random action spell should be exchanged for the subject of the cause fear spell.
The results of both spells are calculated before the attack roll is made, and resolved in their appropriate initiative order. Once the cloak has called upon Hastur it becomes impossible for the wearer to remove the cloak without casting remove curse. In addition to the above, once a link has been made between the cloak and Hastur they may not cast any divine spells, until the cloak is removed and destroyed by magical fire.

Weight: 2 lbs
Caster Level: 10th

Prerequisites: Create Wondrous Items, Cause Fear, Random Action, Bestow Curse Caster Must worship Hastur.

Market Value: 9,000


Item Name: Coffer of Mending
Submitted By: COPYRIGHT 2001 Stefan J. Simons
Item Power: Minor

Original Creator: A Mage Guardian.
Original Purpose: To stop the kids from wining about broken toys and the like.

Item Description: This 6 inch X 6 inch X 12 inch plain wooden coffer has simple copper hinges and lock. Any item that can be placed inside the coffer (of up to 5 lbs) will have any minor damage repaired when its key is turned. It cannot mend elemental damage (sun, fire or water damage) or restore magical properties.

Weight: 6 lbs.
Caster Level: 3rd

Prerequisites: Create Wondrous Item, Mending

Market Value: 1,000GP


Item Name: Egg Shell of Petrifaction
Submitted By: COPYRIGHT 2001 Stefan J. Simons
Item Power: Minor

Item Description: This decorative egg shell depicts a cockatrice mating battle upon its surface. The shell my be thrown 10’ by hand for a ranged attack unless the target passes a Fort save (DC 16) they and all their gear will be turned to stone, instantly and permanently.

Weight: 0 lbs
Caster Level: 11th

Prerequisites: Create Wondrous Item, Transmute Flesh to Stone.

Market Value: 3,300gp each


Item Name: Falcon Cloak
Submitted By: Stephen Kenson
Item Power: Major

Item Description: This decorative cloak is embroidered with a delicate pattern of feathers across its surface and may actually feature falcon feathers worked along its surface, particularly the trim and collar. The wearer of the cloak gains a +10 competence bonus to Spot checks, resulting in an ability to pick out small and distant objects with amazing precision.

The wearer of a falcon cloak also can polymorph into an ordianry falcon at will for up to an hour each day (divided as the wearer wishes). The character retains the bonus to Spot checks in falcon form.

Weight: 1 lbs
Caster Level: 9th

Prerequisites: Enchant Wondrous Item, Polymorph Self

Market Value: 10,000gp


Item Name: Gloves of Wound Transfer
Submitted By: COPYRIGHT 2001 Stefan J. Simons
Item Power: Medium

Item Description: These gloves appear as elbow length formal style gloves. The gloves grant the extraordinary power to transfer wounds to the wearer. The wearer must pass a Healing skill check (base DC15) in order to activate the magic of the gloves. For the magic to take effect the wearer must have less damage than the target, if this condition is met the wearer is struck by a harm spell (no save or SR applies) and the target is healed. The gloves require 24hours to recharge after each use.

Weight: 0 lbs
Caster Level: 11TH

Prerequisites: Create Wondrous Item, vampiric touch, and the Heal skill to a minimum of 5 Ranks.

Market Value: 10,700


Item Name: Lucky Underwear
Submitted By: COPYRIGHT 2001 Stefan J. Simons
Item Power: Minor

Item Description: These under garments, consist of a shirt and whatever passes as undergarments for the wearer. The clothing allows the wearer to, once per day, declare a lucky break. This supernatural power grants the wearer a +1 luck bonus to the next dice roll they have to make. The under garments must be made to order; using at least one existing piece of lucky (non-magical) clothing in addition the lucky break is non-transferable.

Item Location Restrictions: It cannot be found it must be created.

Weight: 1 lb
Caster Level: 3

Prerequisites: Create Wondrous Items, Devine Grace;

Market Value: 600gp


Item Name: Mantle of Rage
Submitted By: Stephen Kenson
Item Power: minor

Item Description: The Mantle of Rage is a cloak made of fur, usually from the hide of a strong, fierce animal like a bear or lion. When worn it gives the wearer the ability to rage as a 1st-level barbarian and gain all the normal benifits and restrictions. Note that the Mantle does not impart any additional proficiency with weapons or other combat abilities, just the benefits of barbarian rage. If the wearer of the mantle is a barbarian, the character can use it to rage one additional time per day.

Weight: 1 lbs
Caster Level: 11th

Prerequisites: Enchant Wondrous Item, Tenser's Transformation

Market Value: 6,000gp


Item Name: Medallion of Soul Containment
Submitted By: COPYRIGHT 2001 Stefan J. Simons
Item Power: Medium

Item Description: This amulet is heavily inscribed with symbols of protection and capture, its setting is an emerald of unsurpassed quality. The gem captures your soul if you die. If the gem containing the soul is used as a focus in any raise dead spell, it may be treated as a true resurrect spell, on the original wearer of the amulet. The amulet is destroyed when the wearer is brought back to life. The gem has 40 hit points, and a hardness of 20 and a break DC of 48. If the gem is destroyed while it contains a soul then the life force is released and treated as if slain by death magic regardless of the original cause of death.

Weight: 0 lbs
Caster Level: 17th

Prerequisites: Craft Wondrous Item, Refuge, True Resurrection

Cost to Create: 16,000 gp, 760xp;
Market Value: 25,000gp


Item Name: Mirror of Scrying
Submitted By: Stephen Kenson
Item Power: minor

Item Description: This decorative mirror is about 2 feet wide by 4 feet tall. It allows the user to cast Scrying at will, using spell trigger activation (as with a wand or staff).

Weight: 8 lbs
Caster Level: 10th

Prerequisites: Enchant Wondrous Item, Scry

Market Value: 42,000gp


Item Name: Never Empty Canteen
Submitted By: COPYRIGHT 2001 Stefan J. Simons
Item Power: Minor

Item Description: This 1 gallon canteen will refill itself with pure water at the dawn of each new day.

Weight: 2 lbs
Caster Level: 3rd

Prerequisites: Create Wondrous Item, create water

Market Value: 500gp


Item Name: Pebble of Doom
Submitted By: COPYRIGHT 2001 Stefan J. Simons
Item Power: Medium

Item Description: When closely examined (Spot DC20, Search DC15) the surface on this palm-sized stone can be seen to slowly change colors and texture. Otherwise it could be mistaken for a child’s plaything.
The pebble of doom can be lobbed, incremental range 10ft, it is too large to use in a sling. The pebble should be treated as a grenade like weapon for scatter purposes. Upon striking a hard surface, or other target, the pebble expands to become a 10ft diameter, 4,400 lb, spherical boulder.
Direct hit damage is 8d6 (no save for half), splash damage is 8d6 (reflex save, DC20, for half) the boulder rolls a further (1d6+1) X 5 ft, directly away from the thrower causing splash damage to anyone it touches, after which it comes to a halt. If the boulder strikes an inanimate object, that it does not destroy, the resulting deflection counts as 10 ft of travel and the boulder sets off in a new direction rolling any remaining distance, with damage as above.
It may be commanded to return to its pebble form not less than 1 turn after it grew to boulder size.

Weight: 2 lbs (4,400lbs)
Caster Level: 11th

Prerequisites: Create Wondrous Items, stone shape, shrink item;

Market Price: 40,000 gp


Item Name: Pouch of the Silk Worm
Submitted By: COPYRIGHT 2001 Stefan J. Simons
Item Power: Minor

Item Description: This empty looking black leather belt pouch has silkworm caterpillars stitched onto the underside of its flap. This pouch may produce up to 500 ft of rope in any 24hour period.

Weight: 1lbs
Caster Level: 3rd

Prerequisites: Web, Create Wondrous Items

Market Value: 1,200


Item Name: Spade of Digging
Submitted By: COPYRIGHT 2001 Stefan J. Simons
Item Power: Minor

Item Description: This ornate spade appears too small and fragile for real work. It is only 8 inches long and 1 lb in weight. However it has a stone shape spell at its command, once per day.

Weight: 1 lb
Caster Level: 7th

Prerequisites: Create Wondrous Item, stone shape

Market Value: 7,560 gp


Item Name: Suelouis Robe of Magical Enhancement
Submitted By:
Item Power:

Item Description: These ancient robes were commonly worn by Suel mages in the previous age. The secret of creating them have recently been rediscovered by a Planewalking mage named Lethelandus. Most were abas, which act as Cloaks of Resistance (Fortitude, Reflex and Will), and enable the wearer to cast one extra 1st through 3rd level spell per day (total of 3 extra spells). An additional 1st through 4th level spell (total of 4 extra spells) is gained with the +2 robe. A +3 robe gives the wearer an extra spell of 1st to 6th level (total of 6 extra spells). The most powerful and rarest type (+4) gives the wearer an additional spell of 1st through 8th level (total of 8 spells) per day. The aba design permitted the wear of a magical robe, cloak and aba.

Weight: 1 lb
Caster Level: 12th

Prerequisites: Craft Wondrous Item, Resistance, Mordenkainen’s Lucubration, caster level must be four times that of the robe’s bonus

Market Value: 10,000 gp (+1), 30,000 gp (+2), 60,000 gp (+3), 80,000 gp (+4)

Weight: 1 lb.


Item Name: Twin Journals
Submitted By: COPYRIGHT 2001 Stefan J. Simons
Item Power: Medium

Item Description: These identical paired journals are edged with thick brass to protect them in travel. Any writing in either book appears exactly as written in the paired book, provided each message starts on a fresh page. Each book contains 25 leafs and when each page has sent or received a message that page loses its magical power to communicate, when all pages are used the book becomes a mundane book. The link covers unlimited distance but may not bridge the gap between planes. The Journal does not translate languages or decipher encryptions in anyway.

Weight: 3 lbs (each)
Caster Level: 7th

Prerequisites: Create Wondrous Item, scrying, illusionary script, mirror image;

Market Value: 17,000gp


Item Name: Xions Color-gloves
Submitted By: COPYRIGHT 2001 Micah J. Higgins
Item Power: Minor

Original Creator: Xion, Half-elven mage of Glass City.
Original Purpose: Grew tired of picking out different colored clothing for different situations

Item Description: These are in all respects normal looking black leather gloves. Upon mental command the gloves will change to the color desired by the wearer, and further changes the color scheme of the wearers entire outfit so that it matches appropriately. These gloves change the color of cloth or metal either worn or held in the characters hands, however it does not change the shape, size, or appearance of these objects (ie. it does not add fancy embroidering, etc.). Any amount of cloth worn is changed, or any metal object worn can be changed, the wearer decides what changes, what doesn't, and what colors to use. Any object that is cloth or metal that the wearer is holding or wearing can be changed, but only up to 50lbs. worth of material, however they are unable to change the color of magical items. The color change is permanent to the object as if it had been dyed that color, even if the object is taken off and set aside. The gloves can be used no more than three times per day, and the color change is instantaneous. If the wearer uses the gloves either to disappear into a crowd, or to color his decor to match his/her surroundings better, they receive a + 3 circumstance bonus to Hide and Disguise checks.

Item Creation method: The materials needed for these gloves are a pair of gloves made from high grade leather, and the colored dyes as listed above. The gloves must be placed in a large bowl along with all of the dyes, (creating black hue) and then enchanted while in the bowl.

Weight: 1lb.
Caster Level: 5th

Prerequisites: Craft Wondrous Item, alterself

Cost to Create: 160xp, 2000gp
Market Value: 4,000 gp