Gift

Book

Source

Cost

Roll

Difficulty

Effect

Agro Culture

GWTB

GW

n/a

Cha+Science

varies

Allows plants to grow where they normaly would not be able to grow

Aura of Confidence

WAG

SL

1G

Cha+Subter

Per+Emp

None of user's flaws are detected

Babble

WPG

RT

1G

Man+Primal-Urge

7

Target loses ability to read, write or speak languages and must grunt like animal; target can resist with Int+Lingu; lasts for 1 scene

Balance

WAG

ST

1G

n/a

n/a

May walk across any ledge, rope, etc; climbing at -3 difficulty.

Beast Speech

WAG

GA/RT

1G

Cha+Animal Ken

6

Speak to animals for 1 scene; does not change reaction

Blur of the Milky Eye

WAG

RA

1W

Man+Stealth

8

+1 difficulty/success to all Per rolls to detect user

Call of the Wyld

WAG

GA

n/a

n/a

n/a

Call other Garou for aid or moot

Camouflage

WAG

WE

1G

n/a

n/a

In wilderness only; all rolls to spot iser are at +3 difficulty

Controle Simple Machine

WAG

GW

1W

Man+Repair

7

Cause a non-electronic machine to operate as desired or to shut down

Cooking

WAG

BG

1G

Wit+Surv

6-10

Turn small, inedible objects into edible mush; pot and ladle required

Create Element

WAG

M

1G

Gnosis

varies

1 cu.ft./success, max. 100 lbs.; no precious metals, lethal gas, acid

Falling Touch, The

WAG

AH

n/a

Dex+Med

R(Sta+Athletics)

1 success makes target fall

Fatal Flaw

WAG

SL

1G

Per+Emp

Wit+Subter

Determines target's weaknesses (adds 1 die to damage done by attacks)…

Find Water

WAG

L

n/a

Per+Surv

6

User can locate any body of water within 20 miles; successes give more information…

Heightened Senses

WAG

L/BF

1G

n/a

n/a

1 scene; Homid-Hispo get wolf's senses; Lupus gets -3 Per difficulty

Insperation

WAG

AH

1G/turn

n/a

n/a

Comrades (not user) get one automatic success on Willpower and Rage rolls

Lambent Flame

WAG

SF

1W

n/a

n/a

Lights 100' radius; hand-to-hand attacks at +1 difficulty, missiles at -1

Leap of the Kangaroo

WAG

L

n/a

Sta+Athletics

6

Double normal jumping distance

Mindspeak

WAG

GA

1W

App+Perform

Willpower

Cost 1W/person; call people into shared dream; -2 to Dice Pools…

Mother's Touch

WAG

TH/CG

1G

Int+Med

Rage

Heal 1 wound level/success Garou only; 1 attempt/person/day…

Nose of the Hungry Hound

BGTB

BG

1W

Per+Primal-Urge

7

Can hunt down the closest source of discarded, relatively disease-free food.

Open Seal

WAG

RA

1G

Gnosis

Gauntlet

Open closed or locked device

Persuasion

WAG

H/FI/GW

1G

Cha+Subter

6

Reduces social roll difficulty by 1 for scene

Razor Claw

WAG

AH/GF

1R

n/a

n/a

Scratch claws on hard surface for 1 turn, then do +1 die claw damage

Resist Pain

WAG

PH/CG/GF

1G

n/a

n/a

Ignore wound penalties for 1 scene

Resist Toxin

WAG

FI

n/a

Sta+Survival

6

No damage from poison or disease

Scent of Running Water

WAG

RA/RT

1G

n/a

n/a

+2 difficulty to track user via Primal-Urge

Scent of Sweet Honey

WAG

BG

1G

Wit+Subter

varies

Target attracts vermin for 1 hour/ success

Scent of True Form

WAG

PH

n/a

Per+Primal-Urge

varies

Determine what subject is: Garou automatically; Kindred/Faeries on diff. 8; Magi on diff. 9

Sense Magic

WAG

UK

1G

Per+Enigmas

varies

Detect the presence and strength of magic within 10'/success

Sense Pray*

WAG

L

1W

Per+Primal-Urge

7

User can find pre, enough to feed large pack; 50 mile range

Sense Weaver

UB

GW

n/a

Per+Science

varies

May sense Weaver energies or spirits

Sense Wyld

UB

L/BF

n/a

Per+Enigmas

varies

The garou may sense Wyld energies or spirits

Sense Wyrm

WAG

M/TH/BF/SS/SF/ST

n/a

Per+Occult

varies

Sense Vampires and other Wyrm creatures nearby; must concentrate

Shed

WPG

M

n/a

Dex+Primal-Urge

7

Can escape grappling and jaw lock attacks by shedding fur; helps squeeze into tight places

Shroud

WAG

UK

1G

Gnosis

varies

10'x10' area per success filled with pitch black

Smell of Man

WAG

H

n/a

n/a

n/a

-1 die for all animals within 20'; animals may flee

Snake Skin

NTB

NU

1G

Dex+Athletics

varies

Allows the Garou to slip free of bonds

Song of Kokopelli

NTB

NU

n/a

Man+Performance

varies

Calms all creatures within hearing range

Speed of Thought

WAG

SS

1G

n/a

n/a

Double users land speed

Spirit Speech

WAG

TH

1W

n/a

n/a

Communicate with spirits (even unwilling ones)

Swollen Tongue

NTB

NU

n/a

Gnosis

Willpower

Prevents any form of comunication

Truth of Gaia

WAG

PH

n/a

Int+Emp

Man+Subter

Detect spoken truth or falshood

Xochipilli's Touch

NTB

NU

1G

Wits+Enigma

7

May bring good or bad luck to themselves or a target

Breeds: H=Homid, M=Metis, L=Lupis Auspices: RA=Ragabash, TH=Theurge, PH=Philodox, GA=Galliard, AH=Ahroun

Tribes: BF=Black Furies, BG=Bone Gnawers, CG=Child of Gaia, FI=Fiana, GF=Get of Fennris, GW=Glass Walker, Nuwisha=NU, RT=Red Tallon, SL=Shadow Lord, SS=Silent Strider, SF=Silver Fang, ST=Stargazers, UK=Uktena, WE=Wendigo

Traits: R=Rage, G=Gnosis, W=Willpower Book: BGTB=Bone Gnawer Tribe Book, GFTB=Get of Fennris Tribe Book, GWTB=Glass Walker

Tribe Book: NTB=Nuisha Tribe Book, UB=Umbral Book, WAG=Werewolf Apocalypse Guide, WPG=Werewolf Players Guide

*see Ways of the wolf for details

**see Storyteller's Screen insert for details