Hit Locations

These charts have been put together from the information in the WoD: Combat book and the Anarchs Cookbook.

Locations

Roll Location Difficulty Accuracy Damage
1 Head/Neck +3 -3 +4
2-3 Arms/Hands +3/+2 -3 -1
4-7 Chest/Torso +1 -1 0
8 Vitals +3 -3 +3
9-10 Legs/Feet +1 -2 0
NA Heart +3 -4 +3
NA Eyes +5 -5 +3

Optionally, for Arms/Hands and Legs/Feet:

Odd = Left
Even = Right

Head
Damage Effect
3 Stunned. Vampires no effect.
4 Knocked unconscious unless you can make a Stamina roll difficulty 8 or spend 1 Willpower. Vampires Stunned
5 Neck broken or head trauma. Paralysed or reduced to mental vegetable until it is healed. Vampires paralysed until healed.
6 Death. Vampires paralysed until healed.
8 Decapitation for neck hits.

Arms/Hands
Damage Effect
Any Stamina roll difficulty 7 not to drop any hand held items
4 Limb is broken and cannot be used
6 Limb is severed or mangled beyond use. Regenerating creatures may heal severed limbs if they reattach limb to stump.

Chest/Torso
Damage Effect
4 Stunned. Vampires no effect.
5 Broken ribs. Requires a Willpower roll difficulty 8 to act. +2 damage to any further Chest/Torso hits. Vampires no effect.
7 Rear attacks sever the spine causing paralysis. Regenerating creatures can move when they have healed to Crippled. Vampires go into shock. Cannot spend blood next turn unless they make Stamina + Fortitude roll, difficulty = total lost Health Levels +2. This takes a full turn.

Vitals
Damage Effect
3 Stunned
4 Requires Willpower roll difficulty 8 to act. +2 damage to further attacks that hit the vitals.
5 No further action until helped or healed

Legs/Feet
Damage Effect
4 Limb broken
6 Limb severed or mangled beyond use. Regenerating creatures may heal severed limbs if they reattach limb to stump.

Eyes
Damage Effect
2 Blinded for next turn
3 Blinded for next two turns
4 Blinded

Heart
Damage Effect
3 Vampires are staked

Notes:

  • A point of Blood or Rage may be spent instead of Willpower.
  • Creatures that regenerate who have limbs severed can regenerate the limb if it is attached to the stump. A scar always results.
  • If using WoD: Combat, a Stunned result is replaced by Dazed.
Stun Damage
  • Stun damage is caused by most brawl attack unless they use natural weaponry, tazers, plastic bullets and improvised weapons at the ST's discretion.
  • Stun damage is recovered at 1 Health Level per hour. A Stamina roll, (difficulty 6 +1 for every two Health Levels of Stun damage) to reduce the recovery time to 1 Health Level per 10 minutes.
  • Every level of Stun damage beyond Incapacitated is treated as normal non-aggravated damage.
  • Shapeshifters recover 1 Health Level of Stun damage per turn, no roll required, provided they are in a form which regenerates.
  • Wraiths do not suffer Stun damage.
  • Vampire Revised uses Bashing instead.